Note that the metrics on the table are mostly relative to one another. Compatible with return: does “Return to Wii Menu” run it?.Low-level install: how easy it is to install using a hardware programmer.Complexity: how many things can go wrong while using it.Code execution: what kinds of code you can actually run with it.Update safety: chances of causing a brick when the Wii is updated in the future.Update resistance: chances of surviving a Nintendo update.Brick resistance: chances of it helping you if you brick your Wii.Here’s a table comparing the following attributes of the four solutions: Since people seem to love to compare Preloader to BootMii, I’m going to throw it in the comparison as well. We won’t support them when BootMii first comes out (lest we delay it even further), but one or more of them might come in the future. There are pros and cons to these options, and they’re not as good as installing BootMii as boot2, but they are possibilities worth exploring. However, there is a way of accomplishing some of BootMii’s goals on those Wiis, by installing BootMii as the System Menu’s IOS, or as an entirely separate IOS, for example. A modified boot2 will not run on them, period. What will happen to those new Wiis that have it?Īt first, BootMii will not be compatible with those Wiis. From the checker statistics, we’re seeing about 10% of Wiis with the new boot1 (all newer ones).
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